The capability of a medium to facilitate a two-way communication between people or between the user and the medium itself. More specifically, it is a chain process in which input and feedback are mutually consistent and meaningful and where the interlocutor/interlocutors is/are effectively engaged. In computer science, interactivity is understood as the dialog that occurs between a person and a computer programme/tool. Such interactivity is assured if the human users are motivated, engaged and enabled to express themselves by the tool.
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Upcoming events
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- The kick-off for the new project, continuation of the successful EUreka3D, is organized in Pisa by coordinator Photoconsoritum on 26-27 February 2025
EUreka3D-XR – European Union’s REKonstructed content in 3D to produce XR experiences EUreka3D-XR is the continuation project of EUreka3D, funded by the Digital Europe Programme of the European Union, to develop innovative re-use scenarios and tools that enable the creation … Continue reading →
- Siena (Italy), 8-13 September 2025
As the leading global event on digital technology for documenting, conserving, and sharing heritage—from landscapes and monuments to museums, collections, and intangible traditions—the Digital Heritage International Congress offers a unified stage for major world conferences, workshops, and exhibitions. … Continue reading →