The 16th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (EG GCH)

Share

Visual Heritage 2018, the 16th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (EG GCH), is organized in cooperation and conjunction with CHNT Cultural Heritage and New Technologies conference. Since 2018 is a key year for the Cultural Heritage community, two established communities working on the domain of ICT & CH have decided to join forces and to organize a federated event. The aims of this federated event are: to bring two slightly different communities together in the same venue (one more oriented to research in visual technology, the other one focusing more on the application of those technologies to CH); to share experiences and discuss methodologies concerning digital visual media and their use in the context of cultural heritage applications; to enable an increased cross-fertilization among those communities and foster collaboration.

visual heritage

CALL FOR PAPERS Visual Heritage 2018 – DEADLINE 20th June 2018

GCH 2018 aims to foster an international dialogue between ICT experts and CH scientists to advance the understanding of critical requirements for processing, managing, and delivering cultural heritage information to a broad audience. The objective of the workshop is to introduce and showcase new techniques and applications for supporting Cultural Heritage information ranging from data acquisition, analysis and synthesis, 3D documentation, and data management, to new forms of interactive presentation and 3D printing solutions. Interdisciplinary approaches for analysis, classification and interpretation of cultural artefacts are particularly relevant to the event. GCH 2018 as part of Visual Heritage 2018 provides a scientific forum to exchange novel ideas and techniques in research, education and dissemination of Cultural Heritage information, to transfer them into practice, and identify future research and application opportunities.

We seek original, innovative and previously unpublished contributions in the visual computing area applied to digital cultural heritage, challenging the state-of-the-art solutions, presenting experiences and projects in this domain and leveraging new ideas for future developments. Equally, original contributions in the cultural heritage field of relevance to visual computing are welcome. Contributions are solicited in (but not limited to) the following areas:

  • 2/3/4D data acquisition and processing in Cultural Heritage
  • Multispectral imaging and data fusion
  • Digital acquisition, representation and communication of intangible heritage
  • Material acquisition analysis
  • Heterogeneous data collection, integration and management
  • 3D printing of cultural assets
  • Shape analysis and interpretation
  • Similarity search of digital artefacts
  • Visualization and Virtual Museums including storytelling and design of heritage communications
  • Multi-modal and interactive environments and applications for Cultural Heritage
  • Spatial and mobile augmentation of physical collections with digital presentations
  • Semantic-aware representation of digital artefacts (metadata, classification schemes, annotation)
  • Digital libraries, archiving and long-term preservation of 3D documents
  • Standards and documentation
  • Serious games in Cultural Heritage
  • Organizational aspects of cooperation between ICT and CH experts for project development
  • Best practices for deployment of novel ICT solution in the CH domain, including budgeting and maintenance
  • User demand and reception of ICT solutions in CH institutions

In cooperation with CHNT, GCH is also planning for a half-day tutorial program, addressing practices and challenges in the important areas of acquisition and presentation of CH content.

More on VISUAL HERITAGE 2018, and call for papers: http://2018.visualheritage.org/

More on CHNT 2018, venue and registration for the two events: http://www.chnt.at/form_registration/

 

Leave a Reply


Related Articles

EUreka3D-XR kick-off meeting and public workshop
EUreka3D-XR – European Union’s REKonstructed content in 3D to produce XR experiences is the continuation project of EUreka3D, funded by the Digital Europe Programme of the European Union, to develop innovative re-use scenarios and tools that enable the creation of extended reality (XR) applications, through expanding the features and services already developed and tested in the EUreka3D project. EUreka3D-XR kickoff event will take place on 26-27 February 2025 at Museo della Grafica, Pisa (Italy)...
A policy for PIDs in cultural collections by Europeana
In the digital transformation of the cultural heritage sector, the concept of Persistent Identifiers (PIDs) is becoming more known and used by heritage institutions to enrich their online collections and improving their discoverability, accessibility, interoperability and reusability over time and across different systems and throughout time. With the scope of establishing a shared understanding and provide guidance that also set the basis for best practice adoption and identifiers manage...
EUreka3D-XR: a new project to play with XR scenarios in cultural heritage
EUreka3D-XR – European Union’s REKonstructed content in 3D to produce XR experiences EUreka3D-XR is the continuation project of EUreka3D, funded by the Digital Europe Programme of the European Union, to develop innovative re-use scenarios and tools that enable the creation of extended reality (XR) applications, through expanding the features and services already developed and tested in the EUreka3D project. EUreka3D-XR kickoff event will take place on 26-27 February 2025 at Museo della Gra...
3D Research Challenges in Cultural Heritage V - Paradata, Metadata and Data in Digitisation
The Digital European Programme-funded project EUreka3D has ended at the close of 2024. The two-year project developed innovative technology, learning resources, and practices to support 3D cultural collections, also shared in the common European data space for cultural heritage. As an outcome of the project, the Springer open access book 3D Research Challenges in Cultural Heritage V - Paradata, Metadata and Data in Digitisation was published following the successful webinar in two parts o...