Digital Innovation of Cultural Heritage: 3D Modelling

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WEAVE project is organizing a series of LabDays to engage communities with their tangible and intangible heritage and present novel ways of cultural heritage representation in the digital realm.

In this LabDay organized by partner ARCTUR (Slovenia) in collaboration with Universidade NOVA de Lisboa (Portugal) and Coventry University (UK), solutions for interactive experiences with 3D and cultural heritage are presented.

Date: 1st October 2021

Time: 11:00-12:30 CEST (10:00-11:30 GMT)

Venue: Online (Zoom)

Language: English

Registration: available here


Topics to be covered during the LabDay include:

  • The advantages of investing in cultural heritage tourism
  • A short presentation of the development of interactive experiences (3D movie, hologram, 3D printing, virtual tours with the 3D objects, interactive table with 3D objects, enriched reality, VR360movie with the 3D objects, VR games, etc.)
  • How to prepare a good concept with defined target groups and user experience
  • Cooperation of key stakeholders in the process of digitisation and the digitalisation of cultural heritage
  • The digitising process: digital capture, point clouds, photogrammetry and laser scanning, data processing, simulated reconstructions on practical case studies of cultural heritage objects.

img. courtesy ARCTUR

The LabDay will be moderated by COVUNI. ARCTUR will be joined by Universidade NOVA de Lisboa (Portugal) to discuss the MotionNotes tool, an open web-based video annotator for both video streams and recorded videos which focuses on the annotation of movements, targeting dance and performance professionals. MotionNotes has been developed within the CultureMoves Generic Services project. The current version of MotionNotes allows only for manual annotations. In WEAVE they will integrate innovative ML/AI algorithms to perform semi-automatic recognition of specific gestures and movements (dance steps, for instance), outputs which can be used to identify Europeana videos containing dance or be re-used outside the toolbox as a software library and dataset. Moreover, MotionNotes will be extended to allow annotations in 3D space, representing information about what the performers are doing, and also about where they are in the physical space, along with their moving patterns. For the visualization of the performance space, images and 3D models will also be used, thus opening up new possibilities of re-using 3D content of Europeana. MotionNotes will be a 3rd party hosted tool that will connect with Europeana CSP via Europeana APIs.

 

 

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