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UPCOMING EVENTS:
by Claudio FrancesconiTwo certainties run through our existence: death, and the presence of the Fibonacci sequence in everything around us. Leonardo Fibonacci from Pisa gave the world a mathematical principle that forever reshaped how we read nature, form and growth. Why this sequence — … Continue reading →
For IN SITU Final Conference 2026IN SITU: Place-based innovation of cultural and creative industries in non-urban areas Project organises a Final conference (Valmiera, 11-13 May 2026), “Culture Matters Here. Cultivating Creative Place-based Innovation in Non-urban Communities” Co-organised by the Latvian Academy of Culture and the … Continue reading →
Topic: art & new media technologies
The Pop-Up Museum at Sound and Vision is a special installation with three wide-screen monitors in an interactive setting. You can interact and control the exhibition with your smartphone. The interactive software has been developed by Noterik BV in cooperation … Continue reading
Cultuur in Beeld (Culture in Focus) is an annual seminar organized by the Dutch Ministry of Instruction, Science and Culture, addressing the most relevant themes for the cultural sector. The 2016 edition in Rotterdam, on 7 December, was focused on … Continue reading
Gluon is an organisation that realizes projects on the crossing borders of visual art, research and industry. For the realisation of its programme Gluon is supported by an extensive network of national and international research institutes, museums, public authorities, businesses and artists. Five … Continue reading
Europeana, the European digital library, just launched a new online exhibition, focused on the story and project of Leonardo’s monument to celebrate Francesco Sforza, the founder of the Sforza dynasty in Milan. In 7 chapters and enriched with interesting stories, … Continue reading
DanceHE (Dance in Higher Education) represents the interests of its members from Dance higher education to organisations such as the funding councils, HEFCE and HEA in areas concerning funding, policy and processes. Acting as a mediating body DanceHE facilitates collaboration and debate … Continue reading
A strong group of E-Space partners from different Pilots is at work for developing an integrated outcome for creative reuse of digital cultural heritage: the Pop-Up Museum. Most of the action at the moment is in the hands of partners … Continue reading
OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading
During late July 2016, Dave Rice and Ashley Blewer delivered two workshops at Tate Britain in London on the use of Mediainfo, MediaConch and FFmpeg in the preservation of digital video. Have a look at the blog post published by Ana Ribeiro on PERICLES Blog which reports on the result of these workshops. Continue reading
Physical urban space and virtual information space are inseparably intertwined. How does being digital change our sense of our spatial surroundings? Can we play in or animate the hybrid or glitched spaces in-between? Is there negative space in cyberspace? NEoN … Continue reading
“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading

































