-
Join the
Digital Meets Culture
Newsletter! -
Join the
If you have interesting news and events to point out in the field of digital cultural heritage, we are waiting for your contribution.
Digital Meets Culture
Open Newsroom! -
Free text
-
-
Upcoming events
-
- Collaboration agreement has started between the Šalek Valley Tourist Board, in December 2024
The SECreTour Network is growing! The Šalek Valley proves that tourism is more than just an economic sector – it is the heart of the community, a bridge between cultures, people, and nature. The valley, recognized as one of the … Continue reading →
- Brussels and online, January 9, 2025
On January 1st of every year, new heritage works enter the public domain. Unfortunately, these works often remain inaccessible to the public. In order to share experiences and best practices in opening up this material, Meemoo, COMMUNIA, Creative Commons, … Continue reading →
Topic: computer animation
In Pisa, a 3-days event including an opening workshop, where videogames veterans, people with decades of expertise in the field, as well as young students who just started a BSc in Computer Science or Arts (or any other faculty of course) met and accepted the challenge of creating a videogame in 48 hours. Continue reading
“This project at the V&A has opened my eyes up to the possibilities of what games design can show. I am keen to look at more work by other famous British artists and designers and see what kinds of games can arise!” says the game designer Sophia George in the V&A blog. Continue reading
The project “Navig@nagni” was born in 2009 to let the world know the artistic trasures of the “City of Popes” through the web. This has been by scanning the major historical and artistic sites with a laser scanner which, in addition to a perfect 3D modeling, has allowed a scan hundreds of equirectangular pictures, using a special software developed by Massimo Iachetta, head of the ICT department of the City of Anagni. Continue reading
The Smithsonian’s Digitization Program Office has developed 3D models from its holdings, and a selection of models is available online. The Smithsonian x3D Explorer allows users to interact with the digital objects in a web browser, to access, view and manipulate these objects, and eventually to print them with a in-house 3D printer, as the raw 3D data from the objects will be made available for downloading for personal and non-commercial use. Continue reading
Augmented Reality was initially used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas as well. In the cultural sector, it can be of particular relevance in the fields of archaeology, architecture, art, city planning, for applications in tourism, education, social innovation Continue reading