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- online, 13th December 2024
The PRESENCE project aims to enhance how people interact in XR environments by developing tools that make virtual experiences feel more realistic, immersive, and engaging. PRESENCE is working in three core areas: Holoportation: We aim to improve realistic visual interactions between … Continue reading →
- Collaboration agreement has started between CREATOUR Observatory at the Centre for for Social Studies, University of Coimbra, in November 2024
The SECreTour Network is growing! The SECreTour project has established a new collaboration with CREATOUR® Observatory on culture and tourism for local development at the Centre for Social Studies, University of Coimbra, Portugal. The CREATOUR Observatory is an internationally recognized … Continue reading →
Topic: interactivity
The Minneapolis Institute of Art (Mia) is pleased to announce the winner of the 2018 3M Art and Technology Award: “Riddle Mia This”, a mobile app proposed by technology architect Colin McFadden and digital preservation specialist Samantha Porter of the … Continue reading
Preserving Cultural Heritage is a complex task that requires skills and techniques which need to be constantly upgraded. This 2-days event is thought not only as a classic conference, but also as a multi-level tutoring and an multidisciplinary collaboration opportunity … Continue reading
This application was presented at The Wrong, the largest and most comprehensive biennale celebrating digital art today. A global event aiming to display digital culture, open to participation, and spreading its content through online pavilions: virtual curated spaces in any … Continue reading
For children especially, hospitals can be anxiety-inducing and overwhelming space. New media studio ENESS aims to change that experience with their installation LUMES, a light-emitting wood piece, the first of which is now on display at Cabrini Hospital in Malvern, Australia. LUMES is a … Continue reading
Screen City is a biennal event dedicated to presenting the moving image in public space, and its program combines installations, screenings, art walks, an online exhibition and audio-visual program, talks and panels. It explores the relation between the moving image, … Continue reading
Auckland Live is a part of Regional Facilities Auckland, committed to promoting the arts, and supporting inclusiveness and access to the arts for all. In early December 2017, Auckland Live launched the first Accessibility Virtual Tour for the Town Hall– … Continue reading
A 3D digital re-creation and preservation of Bethel African Methodist Episcopal Church, the oldest African-American church in Indianapolis, was performed by Indiana University and recently presented to the public. Bethel AME Church has historically been the heart of the African … Continue reading
The aim of this special issue is to solicit interdisciplinary studies about the complex phenomenon that takes place during the aesthetic and synesthetic involvement of a human observer in the perception of Cultural Heritage and art mediated by virtual and … Continue reading
Patchlab Digital Art Festival, organised in Krakow since 2012, is an international event dedicated to interdisciplinary (post)digital art forms, created at the intersection of art, new technologies and creative programming. During the 6th edition, taking place 24-29th October this year, … Continue reading
There is an unprecedented amount of data on the Web today. However, this data is only as useful as its quality allows it to be. Data Quality is an important topic in companies and organizations that use and/or disseminate large … Continue reading