CROSS award 2019 – Residency in Italy

CROSS 2019 - ph Paolo Sacchi

LIS Lab Performing Arts – in collaboration with Fondazione Piemonte dal Vivo and Ricola announces the fifth edition of the ‘Internation CROSS award’ for artists and companies in the field of performing arts and music, with particular attention to productions focused on the close interaction between musical composition and action stage.

With the fifth edition the call renews and changes: 4 projects will be selected for a 16-days residence in Verbania with a fee for the production of € 4.000,00 each.

The award aims to promote investigation and artistic expressions related to the combination of different styles and genres, considering multi-language practices and the mix of techniques and codes pertaining to the various performing arts as reward factors. The goal of the competition is to identify new productions – thoroughly unpublished – that put in dialogue the language of the body and of the stage performance with musical composition, without any restrictions or constraints of kind, category or practice. New for 2018 is the formula of “artists in the territories”. CROSS therefore wants to support the productions that will favor the relationship with the territory both through projects that deal with the theme of the landscape, themes that are generally environmental or that can meet the community. There are no limits on how to share with the territory, the practices and the artistic disciplines.

The call is open to individual artists, professionals and companies. The project must be submitted as a production that can be developed during the different phases of the residency and that could include the most diverse expressive practices (as such: dance, music composition and interpretation, DJ-set, live soundtrack, composition of a soundtrack, activity of noise music, theatre, body performance, singing, new technologies, video art, motion-capture, readings, site-specific design).

INFO

e-mail: info@crossproject.it

website: www.crossproject.it

 


The art to connect people “The Chronicles of San Francisco”

With his digital mural “ The Chronicles of San Francisco” the French artist JR tryied to capture a whole city.

jr_chroniclesofsf1_800x

The mural,107 feet long and 16 feet tall, is installed in a ground-floor gallery free to the public at the San Francisco Museum of Modern Art.

The experience of the previous murals has growed into the artist the need to include video and audio in the work, therefore, thanks to a meticulous organization, with a work of about two months (at the beginning of 2018), JR and his team set up one mobile study in twenty-two locations around San Francisco.

They invited anyone walking by to participate, people were not chosen, it was completely random.

In addition, JR invited those who could not meet on the street (the firefighters, the governor ….) , sometimes making use of the contacts of the participants, who also participated through suggestions and connecting other people.

A total of 1200 citizens, from across the city’s multifaceted communities, posed for the camera and told their stories.

The purpose of the murales is exactly to connect people, as explained by the artist himself: “The whole piece is about creating interaction” and “It’s to create more interaction to make sure that people reconnect with one another, and really that’s the purpose of this thing, and that’s what I did it this way”.

 

Also the choice of location, in the museum rather than on the street, is aimed at the “inclusion” and “participation” of peolple. That part of the museum is free, so anyone can come in and spend some time and listen to audio.
At the same time, the people who participated in the murals, having their photo in a museum, feel part of the history of the country and they can realize what they are part of. The people in the suburbs sometimes come from second-generation immigrants: they were citizens, but they never felt welcome; being in the museum, they feel part of the history of the country.

The Chronicles of San Francisco was introduced by JR on the 23rd of May; on this occasion the over 1000 participants captured by the JR’s team in the streets, met for the first time and shared their experience with the artist.

Further informations:

The Chronicles of San Francisco

JR

 


MORI BUILDING digital art museum

Text by Caterina Sbrana.

The International Council of Museums defines the Museum as  A permanent, non-profit institution serving society and its development. It is open to the public and carries out researches concerning the material and immaterial testimonies of humanity and its environment; it acquires them, preserves them, communicates them and, above all, exposes them for the purposes of study, education and pleasure.

However there is a museum in Tokyo’s Odaiba district that has no floor maps, no glass or ropes around the exhibits, has nothing at all in fact to distance the viewer from the viewed. That’s because the some 60 works on display are all digital, projected onto surfaces or shining out from screens (except from the text).

1

The creators of the museum define themselves as a group of artworks that form one borderless world. Artworks move out of the rooms, communicate with other works, influence, and sometimes intermingle with each other with no boundaries.

An art, then, without border that covers 10,000 square meters where we admire a  three-dimensional world.

We explore this extraordinary virtual museum. We can move in the Universe of Water, or admire the beauties of Crystal World, walk in the Flower Forest, try to capture the Spirit of the Flower etc. immersing ourselves in environments that involve all our senses.
It is not simply an observation of a work of art, it is a continuous interaction with those close to you, it is a continuous perception of a world without borders, it is an immersion without sense of time.

forest of resonating lamp

forest of resonating lamp

We can’t be surprised if Swizz Beats chose this location to make the video of the song Echo, or why it is used by the photographer Miko Ninagawa. Miko says that taking photographs inside this virtual museum was like going into the forest for an adventure even though this forest was digital.

Takashi Kudo, responsible for communication for the collective TeamLabBorderless explains that it is not only technology the core of the TeamLab’s work, but rather the desire to create digital art for “changing people’s values and contributing to the progress of society”.
We too, readers and users of art in all its forms, are interested in keeping an eye on the future developments of “digital art”.

the way of the sea, floating nest

the way of the sea, floating nest

MORI Building DIGITAL ART MUSEUM: teamLab Borderless
Odaiba Palette Town 2F, 1-3-8 Aomi, Koto-ku, Tokyo, Japan

https://borderless.teamlab.art/

 


Artificial Intelligence and Digital Heritage: Challenges and Opportunities – ARTIDIGH 2020

cloud-vallettaA special session at the 12th International Conference on Agents and Artificial Intelligence (ICAART) is called on:

Artificial Intelligence and Digital Heritage: Challenges and Opportunities – ARTIDIGH 2020

This special session welcomes papers that reflect upon, discuss and present the technical and societal challenges (e.g. labour to produce labeled datasets, heterogeneity of data, bias in training sets) digital heritage professionals and researchers are facing when trying to capitalise on the transformative power of artificial intelligence in the context of digital archive, image, and audio/visual collections. Next to position papers, we are also looking for papers in which project consortia discuss their approach and present first results.

Chairs: Andreas Weber (Twente University), Marieke van Erp (Digital Humanities Lab KNAW Humanities Cluster), Maarten Heerlien (Rijksmuseum Amsterdam).

Topics include, but are not limited to:

  • Bias and digital collections
  • Dealing with uncertainty, quality issues and collection gaps
  • Multimodal collection access
  • Geographic/spatial enrichment and access
  • New ways of accessing collections such as associative and serendipitous search
  • Network Analysis
  • Natural Language Processing for the Heritage Domain
  • Trend and change analysis
  • Automatic collection provenance enrichment
  • Reflections on the influence of AI on the heritage domain

ICAART 2020 will take place from February 22 to 24 in Valletta, Malta.

Please find the full call for papers at http://www.icaart.org/ARTIDIGH.aspx


Discovering the Met’s website and online resources

Text by Caterina Sbrana.

fifthave_1520x1520Dear readers, I once again speak about New York and in particular about the Met, the Metropolitan Museum of Art, which digitized a large number of historical documents in the last two years and made them available to the “World” via their website.  The Museum has three sites in New York City: The Met Fifth Avenue, The Met Breuer, and The Met Cloisters.

Those who browse the Mets’s website, millions of visitors, immediately understand what its mission is:

The Metropolitan Museum of Art collects, studies, conserves, and presents significant works of art across all times and cultures, in order to connect people to creativity, knowledge, and ideas.

I will go into further articles on the history of the Met, as well as the various collections on line. Today I would like suggesting the virtual navigation along The Met’s Heilbrunn Timeline of Art History founded by the Heilbrunn Foundation, New Tamarind Foundation, and Zodiac Fund, that tells the story of art and global culture.

Navigation is made easy by the fact that you can select the period (from 8000 B.C), the geographical area or theme. Take Mesopotamia as an example: A universally accepted chronology for the entire ancient Near East remains to be established.

[…] By 8000 B.C., agricultural communities are already established in northern Mesopotamia, the eastern end of the Fertile Crescent. Early in the sixth millennium B.C., farming communities, relying on irrigation rather than rainfall, settle ever further south along the Tigris and Euphrates rivers.

met1

I suggest some virtual paths that you can follow along the timeline: the section Key Events describes historical facts in chronological order; Related correlates facts and events; Work of Arts shows archaeological finds of extraordinary beauty. We can study the East, the Middle East, some African countries, Central Europe, America, Oceania.

Take for example the Roman Empire in the period from 1 to 500 a. C. in the Italian Peninsula: after the presentation of the historical period you can browse the images of archaeological finds, each of which presents a detailed description. The section Key events describes historical events in chronological order: the first commented date is 14 A.D. : Augustus dies and his stepson Tiberius (r. 14–37 A.D.) is left master of the Roman empire. His assumption of power is the first step toward introducing the principle of dynastic succession in the empire.  One of the last,  476 A.D.: The German Odovacer deposes Romulus Augustulus, the last Roman emperor in the West, and becomes the first barbarian king of Italy.

met2

As I said the Related section, correlates through keywords the events, in this case of the Italian peninsula, with other events of the neighboring countries.  In subsequent articles I would like to describe Asian art, especially that of the Batak ethnic group, but also the extraordinary history of Chinese calligraphy and much more.

It is not difficult to imagine how such and numerous documents can be used in the field of education and the possibilities that students could have, not only to carry out interactive research but to understand the richness of the different cultures.

https://www.metmuseum.org/


iPRES 2019 – Eye on the Horizon

Homepage-iPRES-website-2019In its 16th edition, the iPRES conference will bring together scientists, students, researchers, archivists, librarians, providers, and other experts to share recent developments and innovative projects in a wide variety of topics in digital preservation from strategy to implementation, and from international and local initiatives. Year on year the debate and research profiled at iPRES have moved digital preservation from a technology driven niche specialism of experts to a global challenge with the community to match.

iPRES 2019 is hosted by the Dutch Digital Heritage Network, a collaborative effort of a group of leading heritage institutes, helping to address the challenge of reliable access to digital resources. The ultimate goal is to develop a network of common facilities, services and knowledge base to improve the visibility, usability, and sustainability of the rich digital collections of Dutch heritage institutes. iPRES and the Dutch Digital Heritage Network are all about preserving our digital heritage for the future.

The Conference Theme is Eye on the Horizon, aiming to broaden the voices and approaches participating in the conference, reflecting the venue and looking forward to the future. The future of digital collections but also the future of the iPRES community. This main theme is subdivided into five major themes:

  • Collaboration: a Necessity, an Opportunity or a Luxury?
  • Designing and Delivering Sustainable Digital Preservation
  • Exploring New Horizons
  • Building Capacity, Capability and Community
  • The Cutting Edge: Technical Infrastructure and Implementation

 

Information
All information regarding the conference is on the conference website www.ipres2019.org.

Registration to the iPRES Newsletter via communications@ipres2019.org

Social media: @iPRES2019 on both Twitter and Instagram.

Any questions, please contact info@ipres2019.org or contact one of the Programme Committee Chairs directly.


Languages and the Media 2021 – NEW DATES

Due to the impact of the COVID-19 virus, the organisers of Europe’s most renowned conference on audiovisual localisation have announced the postponement of ‘Languages & the Media.’

The conference, which was scheduled to take place in December 2021, is rescheduled on 20-22 September 2021 at the Radisson Blu Hotel in Berlin.

Our mission has always been to provide a rich environment to connect, share valuable insights and knowledge, and to educate and engage our community in ways that we feel virtual environments cannot fully replicate. As event organisers, we strongly believe that on-site networking and social mingling are the essence of the Languages & the Media experience that our attendees have come to love over the years. Therefore, we have taken the decision to reschedule the event to 2021, when circumstances should allow us to deliver the kind of event you look forward to in a safe manner.

Please look at the FAQ page of the conference website, www.languages-media.com, for more information and to contact the organisers directly if they have specific concerns.

>>>>>

The theme of the 13th International Conference on Language Transfer in Audiovisual Media will be “Riding the wave” of recent trends that are fast becoming reality in audiovisual localisation.

New working conditions are rolling in faster than ever before. Innovation is the order of the day. The industry is consolidating while new entrants are disrupting the conventional workplace. Platforms are proliferating. Immersive environments are becoming more pervasive. New workflows are emerging. Concurrent translation and post-editing are gaining ground. Language tools are being integrated and experimentation and reinvention abound.

The need for research has never been greater. With the validity of older norms and standards under scrutiny, new models of good practice are emerging, forcing the audiovisual localisation industry to take stock and re-examine audience needs while legislation and regulation are also whipping up the wind of change. As our 2018 keynote speaker David Padmore pointed out, our shared goal is to break down language and sensory barriers to audiovisual content that educates, informs and entertains the world. To achieve this, all stakeholders must come together and collaborate to address our industry’s challenges with responsible, comprehensive and fair strategies.

The conference will include innovative presentations and workshops that focus, among other topics, on emerging tools and practices, including videogame localisation, machine translation and post-editing, transcreation, ad localisation and new revoicing applications. Click here for a full list of conference themes and subthemes.

Secretariat: ICWE GmbH
Leibnizstrasse 32
10625 Berlin, Germany
Tel.: +49 (0)30 310 18 18-0
Fax: +49 (0)30 324 98 33
E-Mail: info@languages-media.com
www.languages-media.com


The REACH project at Silk Cities conference 2019
SilkThe international Conference  “Reconstruction Recovery and Resilience of Historic Cities and Societies” took place in L’Aquila from 10 to 12 July 2019.
It was organized by Silk Cities an independent professional and academic initiative for contextual knowledge exchange, research and advocacy.

 

In the framework of Small Town Heritage pilot action, Paola Branduini and Fabio Carnelli, from Politecnico of Milan, associate partner of the REACH project, in collaboration with Mauro Fazio, MISE, presented the first findings of the survey from North Italy about the preservation of rural landscapes as a tool for building resilience in the context of small towns.

 

Main topics of the conference:
– Managing reconstruction, heritage and city planning
– City recovery: social, psychological, economic and culrural heritage
– Linking urban resilience and cultural heritage

 

A special sessions on L’Aquila was planned

 

Further information:

Civita di Bagnoregio, a pearl in the middle of Lazio region (Italy)

Text by Caterina Sbrana, photos by Fabrizio Sbrana.

J71A7838 fabrizio sbranaDear readers, this time I’ll take you to a village that I consider an authentic open-air museum, where alleys, palaces, small squares and the bell tower tell us of a distant past in an extraordinary valley surrounded by gullies. When arriving at Civita, indications inform us that it is possible to download for free an APP that is a guide for the village, which I of course immediately did.

The APP has a commercial section with information about restaurants, farmhouses, pizzerias etc..; it begins with a tourist guide about Civita of Bagnoregio and Bagnoregio. We are in the Lazio region, in the province of Viterbo. I wrote that it is an open-air museum: Civita dates back to 2500 years ago, when the Etruscans settled here. Porta di Santa Maria is the only door left. Someone thinks the original doors were five, someone else thinks there were two doors in origin. Porta Santa Maria allows us to enter the village after having passed a long walkway suspended over the valley.  In the guide we can read  “ The Etruscans made  Civita (of which we do not know the ancient name) a thriving city, favoured by the strategic position for trade due to the proximity to the most important communication routes of the time”.

J71A7825 fabrizio sbrana

I suggest you read the first part of the guide, that contains historical information about the village, on your smartphone before you go up,  before crossing the pedestrian bridge that was built in 1965. I say this because, while climbing, it is better not to take your eyes off the view of the village and the surrounding valley that offer breathtaking views. With the help of the APP we discover the history of the village, why Porta Cava has become Porta Santa Maria, the domination of the Lombards, the struggles between Guelphs and Ghibellines, the history of the church of San Donato.
An interactive map shows us the most interesting places: the house of San Bonaventura, the museum of landslides, the Chapel of the Madonna del Carcere.
From the APP you can buy the ticket to Civita, enter a Live Chat in which the virtual assistant “Napoleon” offers you a choice of 104 languages (marked with flags) to give you directions, discover events, read the latest news. Also, activing the GPS device, the APP follows you one step after the other and leads you to the point where you want to go, especially allowing you to plan your tour from home.

A museum that lives, a place of extraordinary beauty, a discreet APP that take us on a beautiful tour.

Website and info: https://www.civitadibagnoregio.cloud/scarica-lapp-civita-di-bagnoregio/


e-AGE2019 Call for papers and posters

e-AGE19 BannerScientists, researchers and educators are invited to submit full papers reporting on their original and unpublished research in e-Infrastructures and computational and data-intensive sciences for e-AGE, Integrating Arab e-infrastructure in a Global Environment, the annual international conference organized by the Arab States Research and Education Network.

e-AGE supports ASREN’s major objectives that are related to dissemination and awareness, promotion of research collaboration and joint activities, and establishment of research networks in the Arab region and worldwide.

e-AGE 2019 takes place in Abu Dhabi on 11-12 December 2019. the theme this year is “Groundbreaking research and education networks”.

Topics of interest include, but not limited to:

  • Scientific computing and data-intensive e-Science in areas related to energy, environment, health, climate, water, agriculture, biology, economy, medicine, as well as in social sciences and humanities.
  • Perspectives on NRENs, including challenges, operation, sustainability, funding, governance, business models, security and services.
  • Problem-solving environments, Virtual Research Environments, Science Gateways and collaborative tools, applications and services.
  • Education and e-Learning Technologies, access to educational resources, repositories, libraries and contents, cloud, grids, parallel and distributed computing, and high performance computing.
  • Internet technologies and trends, Internet of Things, Security, SDN and AAIs.
  • Artificial Intelligence tools, deep learning, big data, and open science platforms.

Deadline: 1 October 2019 (full papers) and 15 October (posters and presentations)

Download the Call For Papers (PDF, 574 Kb)

Website: http://asrenorg.net/eage19/