Patchlab Digital Art Festival 2017 – Data art and artificial intelligence

Patchlab Digital Art Festival, organised in Krakow since 2012, is an international event dedicated to interdisciplinary (post)digital art forms, created at the intersection of art, new technologies and creative programming. During the 6th edition, taking place 24-29th October this year, the main focus will be at Data Art and AI.

This time during the exhibitions there will be 14 installations focused on Data Art and AI including a unique installation ‘Reading Plan’ by Lien-Cheng Wang, showcased at this year’s Ars Electronica, which brings up the topic of authorities controlling content read by students at schools in Taiwan. One of the most important events – presentation of ‘RadianceScape’ by XCEED from Hong Kong, an installation for electromagnetic field, projection and laser visualising radiation data from Fukushima and Chernobyl and predictions paths of development of art as seen by artificial intelligence (Predictive Art Bot, Nicolas Maigret and Maria Roszkowska). There will be also an audiovisual concert, 6 performances and live acts, screenings as well as medialabs in the 6th edition of Patchlab Digital Art Festival’s program.

Patchlab Festival is a member of AVnode network uniting artists and events presenting contemporary audiovisual art supported by the Creative Europe EU program.
Lima_Ali Phi_Generatywna audiowizualna instalacja_Patchlab2017

Małopolski Ogród Sztuki, Galeria Sztuki Współczesnej Bunkier Sztuki, Pawilon Wyspiańskiego, Pałac Czeczotki, Szpitalna 1

International Digital Arts Festival connects interdisciplinary digital art created across the fields of art, new technology, creative coding. The target audience are people who are aware of the changes in the surrounding world and who are brave enough to raise subjects concerning our nearest future. It’s one of the few festivals in Poland presenting creative potential of new media, new technology, coding and virtual reality.

Data art and artificial intelligence

Between 24th and 29th October, for the 6th time Patchlab will raise the subjects relevant in the fast-changing world. The topics are sometimes uncomfortable, but always remain relevant from the point of view of a modern man, living in the digital age.

This year’s main theme is data art and artificial intelligence. There will be projects presented that are created with usage of extraordinary material – big data bases, which have an increasing impact on our life and the whole society. Together with the growth of data amount and its role, there are now new possibilities of artificial intelligence development – total new level of being, which brings a lot of hope, but also anxiety. – explains Elwira Wojtunik, Artistic Director of Patchlab Digital Art Festival.

The works displayed at this year’s edition will be exhibited in Małopolska Garden of Arts and at the Contemporary Art Gallery Bunkier Sztuki. The festival will comprise 14 installations, 6 performances, 3 workshops, meetings and presentations with electronic media artists from Poland, Germany, Austria, Hungary, France, Turkey, Greece, Cyprus, Italy, Belgium, Denmark, Portugal, Iran, Hong Kong, Japan and Taiwan.

logo_www1

The official opening of the festival will take place on 24th October, but we invite everyone to visit Czeczotki Palace on 23th October, where, together with Conrad Festival and Hungarian Institute of Culture, we will open a light installation ‘Dark Matter’ inspired by atmosphere of Heart of Darkness – reveals Elwira Wojtunik.

The works displayed during the festival include a unique installation ‘Reading Plan’ by Lien-Cheng Wang, showcased at this year’s Ars Electronica, which brings up the topic of authorities controlling content read by students at schools in Taiwan. One of the most important events – presentation of ‘RadianceScape’ by XCEED from Hong Kong, an installation for electromagnetic field, projection and laser visualising radiation data from Fukushima and Chernobyl. There will be opportunity to meet artificial intelligence, which is able to write a book and to learn how to interrogate (Pretext and Triolog by Jerry Galle); to listen to the sound of stars and constellations (Stellar, Francesco Fabris); to track own activity on Facebook and see real profiles created by algorithms (Data Selfie, Hang Do Thi Duc); to see a reflection in a digital mirror, which projects one’s emotions right here and right now (Emotional Mirror, random quark), or to check what are predicted paths of development of art as seen by artificial intelligence (Art Predictive Art Bot, Nicolas Maigret and Maria Roszkowska).

This year, one of the creator of the special project, which has always been a unique part of the festival, is Michał Jacaszek – renowned Polish sound artist, producer and author of experimental electro-acoustic and movie soundtracks . This project will be prepared together with Turkish visual art duo NOHlab, awarded at numerous audiovisual art festivals, inluding Ars Electronica and Japan Media Arts Festival.

Patchlab also will host this year multiple live acts and audiovisual performances. Lien-Cheng Wang from Taiwan and Boris Chimp 504 from Portugal will perform during the opening of the exhibition and on Friday night XCEED from Hong Kong will present live performance of their project criticising catastrophe in Fukushima Nuclear Power Plant No.1 and Microseq will present project shown at this year’s TodaysArt Festival in Amsterdam.

A night with Anthony Rother at Szpitalna 1 will be the culmination act of the festival. This composer doesn’t need long introduction, he’s a living legend, the most influential continuator of Kraftwerk group. – His famous live acts attract huge crowds of fans. Rother will present ADJ set (Artistic DJ set), a unique performance based only on his own productions, not released to wide audience. – I’m sure that it will be an unforgettable night for Kraków’s club scene – emphasises the Festival’s Artistic Director.

There will also meetings and workshops in the program of the Patchlab festival – „(NOT)safe data online. How do we lose control on our digital footprints”, “Play with PureData – workshops on music programming and interaction for Youth” and a meeting with members of Technopolitics group from Vienna, who work on innovative projects across the fields of art, research, science and education and will share their experiences of working on visualisation of a huge amount of data.

More info: http://patchlab.pl/


Shaping our future memory standards (1/2)

Source: Open Preservation Foundation blog post by Becky Mc Guiness

The final conference of the PREFORMA project ‘Shaping our future memory standards’ was held at the National Library of Estonia in Tallinn last week. It was well-attended and had a nice balance of presentations, panels and demonstrations. Presentations from the conference are already online, and the event was recorded.

Day 1

IMG_0859Participants were welcomed by Kristel Veimann, National Library of Estonia and Tarvi Sits, Estonian Ministry of Culture. Borje Justrell, PREFORMA coordinator gave an overview of the project which aims to give memory institutions full control over the digital files they receive by ensuring they conform to the format specification. PREFORMA is now in the final phase of testing the three conformance checkers for PDF/A (veraPDF), TIFF (DPF Manager) and Matroska, Linear Pulse Code Modulation and FF Video Codec 1 (MediaConch). As well as developing software, each supplier has contributed to the creation or improvement of the respective standard specification. The conformance checkers check that files conform to the standard and allow memory institutions to apply their own policy restrictions. Borje remarked that there are still a large number of other formats for which there is no conformance checker available.

IMG_0861Julia Kim from the American Folklife Center at the Library of Congress gave a talk called ‘Why can’t they (files, formats, software, users, standards…) all just get along?’ She feels the value in the PREFORMA project is not just in the tools and papers published, but also development of a community.

Institutions increasingly rely on tools where documentation is not available while standards are not necessarily widely followed or adopted – and can be interpreted differently. This can be exacerbated by a lack of clarity as to where responsibility for these tools and standards lie. A study by the National Digital Stewardship Residencies titled “What makes a digital steward”, ranked standards and best practices skills last in importance.

Julia described the language of PREFORMA as revolutionary; ‘taking full control’ is at odds with the neutrality statements often used by memory institutions. Archivists are usually at the end of the lifecycle and it is difficult for some organisations to enforce submission guidelines after content has been created.

IMG_0890PREFORMA provides a unique opportunity to determine the rules of the game. Many want a yes or no answer to their questions. The Federal Agencies Digital Guidelines Initiative (FADGI) has similarities to PREFORMA. If they want new tools, standards or technical guidelines they collectively commission a third party contractor to create them. FADGI also helps to creative long lasting relationships amongst the agencies, and promotes widespread adoption of the standards and outputs.

The talk ended with a question about what happens after PREFORMA ends. It is important that the tools and relationships are sustained and there an opportunity to expand the model for other formats.

The morning session concluded with pitches for the validator demos and posters.

IMG_0883After lunch the conference split into two streams. There were hands-on demonstrations for those who wanted to find out more about the conformance checkers. Delegates were shown how to install, configure and use the PREFORMA software. Meanwhile, the conference programme continued with a talk about the digital preservation landscape and the challenges and opportunities by Raivo Ruusalepp from the National Library of Estonia.

Estonia currently hosts its first presidency of the Council of the European Union. This involves a large number of meetings, discussing topics such as culture, education and e-government. Raivo noted that the words efficiency, access and trust are often mentioned when addressing these topics, but preservation is not. A contributing factor to this is that the standards in our community are not as widely adopted as standards in other communities.

IMG_0880Raivo compared digital preservation to cooking, and described how we have our own traditions (processes), but adopt ingredients (standards, tools) and make them our own.

At the beginning of 2017 a new digital legal deposit law was introduced in Estonia. The library now receives a copy of anything serialised or printed deposited as a digital version. Digitisation is a finite project. It is a new era and they do not need to digitise contemporary material. There has been an anticipated step up in the volume and complexity of files they receive and, in response, the library updated its digital preservation policy, revised its list of accepted file formats and has defined new service levels based on the NDSA matrix of digital preservation services.

The library has implemented more automated processes in their workflows to check the quality of files they receive. They have reconceptualised their digital preservation system to encompass all content types. Information needs to outlive the system(s) that produced it and standards act as tools for systems’ interoperability.

They need to make appraisal decisions for the future. This is a question of judgment when building collections, helping inform the decision regarding the type of repository required. The library is focusing on ingest to reduce the preservation workload, and is pushing responsibility upstream to the creators. They plan to use veraPDF to not only to defend position of library, but to raise awareness amongst publishers about the quality of the content they are producing.

There are lots of tools, widgets and services available, too many. They recently assessed over 200 digital preservation tools to find out if they are still alive or supported and if documentation is available. They found that only a fraction actually are maintained. The community still needs similar software to the conformance checkers that PREFORMA has commissioned. Memory institutions do not have specialist staff for every format they need to preserve. Returning to his cooking metaphor, Raivo said there is a maturity in the field; organisations can choose to be in the ‘kitchen’ and create their own products, or they can commission a service or tool they need – go to a restaurant. By investing in open source tools, organisations can understanding what it happening inside them.

Raivo called on organisations to become more resilient. We should not just be looking at longevity, sustainability, and automation but we should ‘have the capacity to prepare for disruptions, recover from shocks and stresses, and adapt and grow from a disruptive experience’.

He concluded that as digital preservation continues to mature, we as a community need to:

  • Learn to be resilient
  • Make good use of standards
  • Build new competencies and skills

IMG_0881Natasa Milic-Frayling from the UNESCO PERSIST Programme was up next talking about ‘Safeguarding Digital Heritage through Sustained Use of Legacy Software’. She explained that innovation happens because there is demand in the market. The biggest danger to software sustainability and access to content that is rendered on that machine, happens when the company who created the software no longer exists. Open source is a good way of eliminating this dependency, however, there is still little understanding about the standards.

The digital ecosystem is complex with a large number of dependencies and different layers. As well as the technologies used such as the operating system and servers, and the digital assets that are created such as data streams and documents, the user experience has become more important. Digital assets cannot be used without a programme to interpret the bits and consistency is important.

Both digitised and born digital copy are subject to the same issues of obsolescence, and they still need a reader to view e.g. PDFs. The questions is, how do we enable prolonged use of software? We are facing different threats: the hardware may still be available, but the expertise about that system may disappear if the creating organisations folds. Standards evolve, we need to be prepared for the next versions and think about how to manage the lifecycle of a document. IT companies can bring technology to the community and take it away again – their goal is to attract customers, the do not necessarily share a vision for long term preservation.

There are a number of digital preservation strategies used today. Migration means you say goodbye to the original file, and perhaps lose some interaction within it. Another option is to keep the original file and port the application to the new environment. You could virtualize legacy software environment through a virtual machine using the old computing stack and run the original files and software. Natasa recommended a hybrid strategy combining virtualization and format transformation.

She introduced the UNESCO memory of the world programme and their objective to:

  • Ensure that documentation is available to all, without barriers and obstructions
  • Embarked on digitization of physical artefacts to preserve and disseminate information and preserve cultural heritage

They plan to establish a foundation to host legacy software and negotiate licences with industry e.g. Microsoft.

IMG_0898The first day finished with a panel exploring experiences from memory institutions using the PREFORMA tools. Five organisations from the PREFORMA consortium were represented on the panel, chaired by Bert Lemmens from PACKED vzw. As an introduction, panelists were asked to raise their hands to some quick questions about the PREFORMA tools:

  • All had used the tools, and had convinced colleagues to try them
  • 3 of 5 are deploying the tools in their production environment
  • 3 of 5 would be willing to pay for development of the tool

One of the issues with adopting the tools is that investigating the standards they are using internally takes time. Adoption of tools comes after the adoption of standards.

Although the PREFORMA project has been running since 2014, the tools have only reached a production-ready level within the last year. It is important to test the tools, and integrating a tool into a production workflow takes time. They need to consider if it is efficient and how it works with what they already have in place.

The panelists commented that they had found the three suppliers very responsive to their questions and willing to help and makes changes to the software. Feedback from both sides has been really important and has created very productive relationships.

There are still some issues with trust with regards to open source from management. There is a perception by some that ‘you get what you pay for’ so if the software is free, or the organisation does not pay a lot, then it is seem as low quality. In the past, software was adopted by institutions through a procurement process. Without this framework, institutions are having to rethink the process of adopting the software they need. With the PCP model, much more engagement is needed. However, the positive aspect of this is the ability to influence and get exactly what you want.

The next step is to bring the tools to a wider market. One of the key offerings the panel would like to see is expertise. They would like help to analyse files and understand the issues and what they mean for the archival process.

In terms of lessons learned, the panelists all felt they had had an impact on evaluation of the results. Overall they found it a positive experience as vendors, developers and archivists pooled their expertise to create the final products.

The panel remarked that it is very important to think about file formats and standards internally. PREFORMA has laid the groundwork for increasing knowledge about file formats within their institutions and helped them to prepare for the future.

Notes from day 2 coming next week…


The PREFORMA Handbook

This publication is intended as a practical guidebook based on lessons learnt and the explanation of problems to be addressed when planning the long-term preservation of a cultural digital archive, with particular regard to the phase of verification of the conformance of file formats stored in the archive. In order to provide a useful tool, the structure of the PREFORMA Handbook is conceived as a combination of critical considerations about the steps that must be taken into account by the archive managers, together with the guidelines on how to use the PREFORMA tools for running the actual conformance checking.

The Handbook aims to provide an overview of the background of digital preservation, the problems that PREFORMA addresses with its tools, how DPManager, MediaConch and veraPDF contribute to solve these problems and, at a complementary practical level, information about the installation of the tools and the usage of the various functionalities of the software.

The publication closes with an afterword that looks at the future of digital preservation, to trigger the discussion about the new challenges, posed for example by the emergence of new formats and new content, such as 3D digitisations, augmented reality (AR) and virtual reality (VR) scenarios, linked data and geo-referencing.

We expect the PREFORMA Handbook to be offered as a critical instrument to decision-makers in cultural heritage institutions, to support them in the analysis of problems and the identification of viable solutions, and as a technical reference to managers of digital archives and developers, to offer them guidance on how to use the PREFORMA tools.

 

Download here the PREFORMA Handbook.

 

The PREFORMA project is a pre-commercial procurement project supported by the European Commission in the ambit of the Seventh Framework Programme for Research and Technological Development.


QueerTech.io 2018: call for works

Queertech.io is calling for digital and new media works from queer identifying artists. Be part of the ongoing conversation about #QueerTech.

Curated by the Queertech.io artist collective and Midsumma Festival, works selected will be premiered online and offline across multiple sites at Midsumma Festival 2018, including RMIT INTERSECT SPARE ROOM & LIGHTSCAPES program, and on Testing Grounds Experimental Video System. A selection of highlights will be screened at ACMI ART+FILM 2 February 2018.

queertechio

Now more than ever, queer voices are vital to a continued socio-political discourse surrounding representation in a digital landscape. Queertech.io showcases a broad cross-section of the innovative, poignant and queer-as-hell works emerging from diverse queer communities.

In the same way that the glitch cracks the hyperreal veneer of digital media to reveal its underlying architecture, ‘queer’ is a strategy that reveals the workings of the power structures of normalcy. The glitch is not an error but an artifact of the materiality of the system. It takes work to maintain the veneer. Indeed, there is no single queer strategy. That is the point – it is a diverse range of attitudes and positions that resist (or simply ignore) standardising regulation.

Recognising that all technical decisions are political, #QueerTech artistic interventions evade arbitrary normative practices within digital culture. (If one wants to ascribe to a unifying political goal…) #QueerTech art practices occupy virtual spaces as ‘utopic futurity’, as an extension of the queer body like a virtual mental prosthesis.

In 2017, Queertech.io included works from artists in ten countries and spanned video works, games, gifs, 3D models, animations and interactive works. After premiering at Midsumma Festival 2017, the Queertech.io collection toured nationally and internationally.

QUEERTECH.IO = ART(URL, IRL); CALL FOR WORKS BY 12 NOV: http://queertech.io/submit/ 


Muzeum@Digit international conference

IMG_9861

This year’s MUZEUM@DIGIT will be special as we celebrate the 5th conference since the start in 2013. The conference has become an important event in the Hungarian and international museum sector, hundreds of museum professionals have participated so far.

All of this could happen because MUZEUM@DIGIT offers a range of professional learning opportunities: plenary sessions, project demonstrations, workshops, informal networking and commercial exhibits. The main goal of the conference is to share and discuss the perspectives and trends of modern digital museums and museum digitization regarding the future plans of this field.

MUZEUM@DIGIT draws a diverse group of participants from many different specialities in all types of museums and other cultural and heritage institutions. While speakers share valuable expertise and experience, participants can gain new ideas and gather great insights.

This year our topics include:

  • Digital Strategy of Heritage Institutions
  • museum information management systems
  • preserving audiovisual collections
  • linked data
  • media in heritage
  • pop-up museums
  • exhibitions and digitization

muzeum_digit_logoMUZEUM@DIGIT is hosted by the Hungarian National Museum in Budapest.

28-29 November 2017

The plenary conference sessions will take place in the Ceremonial Hall of the Hungarian National Museum on the second floor.

The registration for the conference is open until 15 November!

More info, programme and registration: http://ommik.hu/index.php/en/muzeum-digit-eng


Empowering Democracy through Culture – Digital Tools for Culturally Competent Citizens

4th Council of Europe Platform Exchange on Culture and Digitisation

The 4th Platform Exchange on Culture and Digitisation, being organised by the Council of Europe in cooperation with ZKM at the ZKM headquarters in Karlsruhe, from 19-20 October, will try to reveal the underexploited potential of Culture, Arts and Science as a strong resource for empowering democracy for culturally competent citizens. Its overall aim will be to raise member States’ awareness of the role of Culture, Arts and Science in addressing populism, fake news, xenophobia and undemocratic ideological political movements in Europe. In so doing, it will focus on various digital cultural tools used by artists, cultural practitioners and scientists to deal with current developments. It will highlight the power of European cultural, arts, technological and scientific connections that have grown over the past centuries and are an infinite resource, outliving undemocratic political or ideological movements.

More info: https://www.coe.int/en/web/culture-and-heritage/karlsruhe

zkm

The rise of ideological political movements and the success of populist parties in Europe are challenging the resilience of democracy. In many parts of the world, Europe remains a beacon of democratic progress. However, recently many societies seem to be less protective of their pluralistic and democratic values and more accepting of populism and its anti-establishment political forces which offer simple solutions to complex problems, invoke the proclaimed “will” of “the people” and the moral authority therefore to stifle opposition, to take over state institutions and, when it suits, to bypass existing democratic constraints. Populists’ battery of machinery includes “fake news”, constant references to xenophobia and their ability to exploit public anxieties over migration.

While populism seeks to exclude the diversity of voices and thus damages democracy, Culture, Arts and the Sciences on the other hand have been instrumental in conserving and transmitting democracy’s ethos and the spirit of democratic values. In this respect, digitisation plays an innovative role in the spreading of democratic messages conveyed by cultural and artistic tools. Digitisation creates a unique virtual public space that empowers individuals to produce and distribute their work unimpeded by gatekeepers.


3D model – Relief Model of 1850 Geneva

The Relief Model of 1850 Geneva is a 30sm metallic model of the city when it was still enclosed by three rows of fortifications. The model was completed in 1896, after 18 years of study and labour, by a team of goldsmiths under the direction of the architect Auguste Magnin. It is the first historical reconstruction of an entire city in three dimensions.

In 2011, a consortium of engineers and historians working on a digital copy of the Relief Model discovered that the model’s geometric precision was exceptional for the time of its creation. Out of this discovery came the project of using the Relief Model to create a 3D digital model of 1850 Geneva, perfectly matched to the official cadastre and with textures, vegetation and landscapes of that era. Thanks to the long, meticulous labour of 50 specialists from nine professions and to innovative digital technology, we can now visit 1850 Geneva on the Internet: www.geneva1850.ch (requires a desktop and Adobe Flash Player – the next version will be html 5 and responsive).

More information:

Association gE-story
c/o Christian HALLER SA
Rue du Lievre 4
CH-1224 Les Acacias-Geneva
SWITZERLAND
info@ge-story.ch
tel: +41 22 827 16 40
www.geneva1850.ch


Call: ideation workshop in Helsinki – How can we create new interfaces to heritage collections of social digital photography

The Collecting Social Photo project is happy to invite creative participants for a workshop in Helsinki, in November 2017, where we will develop prototype interfaces for social digital photography collections. The purpose of the workshop is to ideate together around new ways of disseminating photocollections in the age of social media photography. The project will cover travel inside Europe.

Collecting Social Photo is a three year Nordic research project. The main goal is to develop new work practices  for collecting and disseminating the ephemeral everyday pictures in heritage institutions. The project is hosted by Nordiska museet/Nordic Museum in Sweden, the other partners are Aalborg City Archives, Denmark, The Finnish Museum og Photography, Helsinki and Stockholm regional Museum, Sweden.

About the workshop(s )

Prototyping collections interfaces for social digital photography – i

The research project Collecting Social Photo will host a workshop series exploring new ways of displaying the networked, assembled and volatile social digital photograph by heritage institutions for their stakeholders. The first ideation workshop will take place on November 23–24, 2017, at the The Finnish Museum of Photography, Helsinki, Finland. This will be followed by a second workshop, a hackathon, in March 2018, Stockholm, Sweden. Our facilitator for the two workshops is Facilitator: Risto Sarvas, Futurice. In both workshops we will have technicians as well as people from arts, heritage and commercial sector.

Workshop 1: Open call for participation – let’s do this together!

We are inviting 3–4 individuals, professionals or students from heritage, arts, commercial and academic sectors around Europe. Join us for two days in Helsinki, November 23–24. We start with half day of introduction to the project, the social digital photograph and it’s challenges for memory institutions, and presentations of participants. Then we will host a full day of ideation workshop. If your application is accepted the project will pay your air fare and hotel, as well as a speaker’s fee.

dataviz01 (1)

Problem

The problem we will attempt to solve together: How can we create new interfaces to heritage collections of social digital photography, that consider:

  • The character of the social digital photograph, i.e. volatile, assemblages, networked etc.
  • The mission of the institutions
  • The need to invite stakeholders to dialog, participation and co-creation
  • The need to merge collecting and disseminating
  • Legal and ethical issues
  • The ecosystem of the social digital photograph
  • Existing databases and interfaces

We are looking at producing creative prototypes that innovate around user involvement and the way we collect and disseminate social digital photography. The prototypes will be openly shared with the international museum/archival communities, along with a project report from the Collecting Social Photo project.

Who should join?

If you’re interested in…

  • Contributing to an active and important research project and learning about social digital photography as cultural heritage
  • Gain new experiences and insights in a rapidly developing area
  • Sharing ideas about the best ways to use digital technologies in humanities research
  • Working collaboratively in diverse teams to tackle research challenges
  • Making new friends and connections

Contact

Please adress questions to:
Kajsa Hartig, Nordiska museet/Nordic museum, kajsa.hartig@nordiskamuseet.se
Anni Wallenius, The Finnish Museum of Photography, anni.wallenius@fmp.fi

Apply

Deadline for application: October 15, 2017. 

Application form >> see here http://collectingsocialphoto.nordiskamuseet.se/workshop-call-for-participation/

Terms and conditions
By accepting the invitation you agree to actively join and contributing to the two days of workshop. You are expected to make a 15 minute presentation about your current work. You agree that the outcomes from the project is openly shared with all participants to further develop on.

The project will book your flights and accommodation. Expenses for transfer to airport, and speaker’s fee, will be reimbursed only through invoice.

About us

Collecting Social Photo is a three year research project aiming at developing new recommendations for Nordic heritage organisations around collecting and disseminating social digital photography. The project will also develop prototype interfaces for collecting and disseminating this type of photography. The project has now teamed up with Futurice, Helsinki, to organize a series of workshops, where we, in cross disciplinary groups, will explore innovative interfaces for social digital photography collecting and collections.

About the Collecting Social Photo project: http://collectingsocialphoto.nordiskamuseet.se/about
About Futurice: www.futurice.com

 

images: Image: Visualizations: Left, Kencf0618, source Wikipedia, https://en.wikipedia.org/wiki/File:Kencf0618FacebookNetwork.jpg. Right: Martin Grandjean, source Wikipedia: https://en.wikipedia.org/wiki/File:Social_Network_Analysis_Visualization.png


European Culture Forum 2017 – registrations open

The European Culture Forum is a biennial flagship event organised by the European Commission to raise the profile of European cultural cooperation, to bring together cultural sectors’ key players and to debate on EU culture policy and initiatives. Its 2017 edition will also mark the official launch of the European Year of Cultural Heritage 2018, the thematic EU year devoted to our common cultural assets and all their aspects.

ecf-title-date

The event, for the first time outside of Brussels, will take place at Superstudio in the booming creative neighbourhood of Tortona in Milan. This extraordinary event venue, once a bicycle factory and then a place for fashion publishing and art created by a renowned Italian art director Flavio Lucchini in the 1980s, will provide an inspiring and thought-provoking decorum for lively discussions, unexpected meetings and fruitful exchanges.

Can culture help to tackle European and global challenges? Does cultural heritage matter to Europeans? How can culture in cities and regions help to shape more cohesive and inclusive societies? Come to Milan to discuss, listen, think and get inspired.

More info, registration: https://ec.europa.eu/culture/event/forum-2017_en

A Game Jam is also organized in conjunction with the Forum. The Game Jam, organised in cooperation with the Video Game Museum of Rome, welcomes developers and students of every competence and skill level: we are looking for passion and new ideas. For those interested in participating, please send an email to direzione@vigamus.com  with your details and area of expertise.


ALCHEMIC BODY | FIRE . AIR . WATER . EARTH

ALCHEMIC BODY | FIRE . AIR . WATER . EARTH is an exhibition of contemporary art, an opportunity for international artists to exhibit their works in the blooming Bogotà arts scene, destination of curators and collectors from all over the world. The exhibition is focused on the concept of transformation, starting from the alchemical processes, that aim to purify the nature elements: earth, air, water and fire. The alchemists, recognized as the ancestors of modern chemists, worked to discover the way the world is made and to modify its structure. The mysterious practice of alchemy always influenced the art and the artists from all the centuries. Alchemists and artists are fascinated by the concept of transformation and they both work to discover and create new possibile worlds. We invite artists to share their researches about the natural elements and the creative processes of mixing and changing, using the body as field of artistic transformation.

alchemic_body_jorge_jurado_001_web

Image courtesy of Elena Anrgrill.

ALCHEMIC BODY | FIRE . AIR . WATER . EARTH, International photography, painting, installation, video-art and performance art festival, was hosted in Bogotà (Colombia), at Jorge Jurado Galleryfrom November 01 to November 30, 2017 and a second edition will be organized from March 07 to March 30, 2018

The events are open to photography, video art, painting, installation/sculpture and performing art.

More:  http://www.itsliquid.com/call-alchemic-body-fire-air-water-earth-bogota-2017.html