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UPCOMING EVENTS:
July 28 and 30, 2026, Bibracte (onsite)EUreka3D-XR project’s partner Bibracte has organized an onsite workshop focused on the AR Tour Experience tool developed within the project: Bibracte is inviting heritage, tourism or education professionals that want to enrich the experience of their audiences with immersive technologies. … Continue reading →
Read the latest editorial published in the context of EUreka3D-XRWhat if the visible remains of a place are only a tiny part of its story? With this blogpost, written by EUreka3D-XR’s partner Bibracte EPCC, you can discover how augmented reality, combined with complementary digital resources, reveals the many hidden … Continue reading →

September 30, 2026, in Aarhus (DK)
Time Machine Connect 2026 (September 30, Aarhus) brings together the Time Machine Organisation (TMO) and EIT Culture & Creativity communities in Aarhus to explore how cultural heritage data, digital technologies and creative expertise can come together to create new opportunities … Continue reading →

As cultural heritage increasingly moves into digital environments, professionals and organisations working with images and photographic collections face a range of challenges — from digitisation and data management to interoperability, access, reuse and the adoption of new technologies. In the context … Continue reading →

Developed by partner Bibracte for teachers
Developed by project partner Bibracte in the context of EUreka3D-XR, two Open-Source Educational on digital ancestry and archaeology: “On the Shoulders of the Celts“, a step-by-step guidance to produce a construction game with cubes, addressing children of age 11+ https://eureka3d.eu/wp-content/uploads/2026/09/On-the-shoulders-of-the-Celts.pdf … Continue reading →

As cultural heritage increasingly moves into digital environments, professionals and organisations working with images and photographic collections face a range of challenges — from digitisation and data management to interoperability, access, reuse and the adoption of new technologies. In the context … Continue reading →

September 29, 2026 (online)
Join the European Heritage Hub to its upcoming Policy Talk, ‘INNOVATE. PROTECT. EMPOWER. How cultural heritage can make Public AI a reality’, taking place online on 29 September, from 16:00 to 18:00 CET. The Policy Talk will explore the vision … Continue reading →

OpenVGal’s open-source engine builds the room. You keep the files.
OpenVGal is an open-source 3D virtual gallery for people and institutions that already have digitized photographs or artwork images. It lets them show the work in a walkable room instead of a page of thumbnails. The exhibition is a folder … Continue reading →

1-2 August 2026, France
EUreka3D-XR was back in Burgundy for the Roman Days in Autun, where the construction game once again attracted several hundred visitors to the Bibracte stand. This time, there was no demonstration of the application, differently from the event in Arverniales: … Continue reading →

New self-paced course on Europeana Academy
A follow-up course to “Introduction to XR for cultural heritage” is now live on Europeana “Planning XR projects for cultural heritage” is an introductory course that provides a foundation for understanding XR and its applications in cultural heritage, developed as … Continue reading →

18-19 July 2026, France
This Gallic archaeology festival takes place every year at the Gergovie oppidum, the very place where the Gauls famously resisted the Roman invaders. Around 300 people visited the Bibracte stand, where they could discover the EUreka3D-XR project. Nearly 150 visitors … Continue reading →

by Frank Golomb; prepared with assistance from AI United Archives GmbH (Cologne, Germany)
Paper for the 19th Image and Research Conference in Girona, 19-20 November 2026. Abstract Historical photographic archives contain considerably more information than the comparatively small number of images traditionally selected for digitisation and publication. United Archives is therefore developing a … Continue reading →
































